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Jerusalem! Tactical Game Of The 1948 War box art

Jerusalem! Tactical Game Of The 1948 War

Players

2

Time

?-?

Age

12+

Weight

2.5

Rating

7.02

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to frequently pay attention to each other's actions, but there is limited emphasis on cooperation.

Replay value

The game offers a high degree of variability with different experiences each time it is played. The expansions available add new content and gameplay elements, enhancing the replay value. There is deep strategic depth, allowing players to improve their strategy over time. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, the game has a strong replayability score of 7.775.

Luck profile

The final luck score for Jerusalem! Tactical Game of the 1948 War is 7, indicating a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Jerusalem is the boardgame of the 1948 conflict in which Israel established itself as a nation. The tactical battle has the Jewish forces attempting to keep open or bypass with a new road, the only source of food for the city. In Jerusalem, the players do not merely move, but conduct an operation. This creates a unique flow of play which gives a true feel for the disjointed and desperate battle of the Jews to keep open the one road to the Holy City. Included are units for all the invading armies, Arab guerrillas, el Katub (the mad bomber), the Palmach, Haganah, Irgun, and Stern Gangs. The Israeli player even has the option of building the now famous road in this amazingly accurate and exciting simulation of the nearly aborted birth of the Israeli nation 1st edition published in 1975 by SDC (Simulations Design Corporation). 2nd edition published in 1982 by Mayfair Games. 3rd edition published in 2007 by Cool Stuff Unlimited. This edition includes a new Latrun Road scenario.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
John Hill (I)

Artists

1
Jim Clouse

Publishers

3
Cool Stuff Unlimited Mayfair Games SDC (Simulations Design Corporation)

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