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Interceptor box art
2020 Ranked #18,729

Interceptor

This team deduction card game has corrupt officials exchange money and messages while investigators try to expose them before their cards run out. Reading secret partner codes can trigger a risky accusation that wins instantly or costs a card.

Bluffing Card Game Action/Event Team-Based Game

Players

?-?

Play time

Not listed

Age

8+

Complexity

2/5

Rating

6.65

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Government officials are plotting to undermine democracy! They need to exchange documents and money in secret, but a pair of investigative journalists are getting suspicious of their activities.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Government officials are plotting to undermine democracy! They need to exchange documents and money in secret, but a pair of investigative journalists are getting suspicious of their activities. Will the intrepid reporters be able to expose the corruption before it's too late? Two corrupt politicians need to exchange messages and dirty money while two investigators try to intercept their actions and publish them in the international media. Winner of Button Shy's 18 identical cards challenge, Interceptor is a game for 4 people in pairs that will sit facing your partner. The cards have two sides: money or message. Players must place one of their 5 cards with one side forward and make a pre-arranged secret code for their partner to place the same side forward. Corruptors should try to avoid investigations by placing the opposite side that their opponents put, while investigators want to put on the same side as their opponents. After 4 cards on the table, they are all revealed and losers lose their cards. Whoever runs out of cards loses the game. But there is one more thing. If you discover your opponent's code, you can say "Interceptor!" and make a guess. If you're wrong, you lose a card, if you get it right, you win the game instantly. It is a fast and very fun game, great for playing several games in a row. —description from the designer Winner of Button Shy's 18 Card Challenge: Design a game with 18 identical cards.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
4–2
Best with
2
Play time
20 min
Age
8+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

3
Felipe Galery Gabriel Santana Ingrid Spangler

Artists

2
Andrew Bosley Ingrid Spangler

Publishers

1
Galbs Games

Linked items

No published linked games yet.