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Hybris: Disordered Cosmos box art
Rich game profile

Hybris: Disordered Cosmos

Hybris is a boardgame of worker placement, opportunity and development. For 2 – 4 players for game session around 120 minutes. A solo mode will be included during the Kickstarter campaign. Primodials Gods have fallen. Hunted, captured and tortured by their children, Chronos and h...

Players

2-4

Time

60-120

Age

14+

Weight

4.19

Rating

8.60

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a good balance between direct and strategic confrontation.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation.

Replay value

hybris: disordered cosmos has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game allows players to improve their strategy over time, with deep strategic possibilities. It adapts well to different player counts without compromising its appeal or balance. Although it may take some time to learn, it offers a rewarding and engaging experience.

Luck profile

Hybris: Disordered Cosmos has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Hybris is a boardgame of worker placement, opportunity and development. For 2 – 4 players for game session around 120 minutes. A solo mode will be included during the Kickstarter campaign. Primodials Gods have fallen. Hunted, captured and tortured by their children, Chronos and his congeners are nothing but remnants of an ancient world. Era of Olympians has just begun. After aeons of fightings, a new order is established. Zeus, his brothers and sisters took the dominion of the heavens and the mortals world. Now they are trying to organize themselves to share the remaining realms and know who will be the new ruler. But Olympians are not yet real gods, they must evolve, activate the spark that will turn them into a true god even if their current strength is colossal. Moreover, they must establish their domination in the realm of mortals, and to do this, use the essence of their father: the Aegis. This energy comes directly from the Primordials themselves who are captured and chained in the underworld. With this energy, Olympians can meet the expectations of the largest cities in Ancient Greece by deploying the most beautiful and promising technologies. Play your god to build technologies, accomplishing quest, fight heroes, upgrade your Divinity Sparkle and win the game by unlocking all your Divine Enhancements or by victory points in the 6th Age turn. —description from the publisher

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

1
Damien Chauveau

Artists

3
Damien Chauveau Stefano Collavini Luc-David Garraud

Publishers

1
Aurora Game Studio (France)

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