Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Hong, named after a two-headed dragon in Chinese mythology, is a tile-laying game of asymmetrical goals for two players.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Hong, named after a two-headed dragon in Chinese mythology, is a tile-laying game of asymmetrical goals for two players. In a mystic land far away an empire is attacked by a fearless dragon master who is trying to conquer the empire by sending two headed dragons (Hongs) to defeat the emperor. As long as the dragons don’t come in big numbers the emperor will be able defend it, but the dragon master knows that a lot of small dragons can be the doom of the empire. Can the emperor save his land or will the dragon master flood the empire with dragons? This edition of Hong from White Goblin Games keeps the gameplay of the original design while including a double-sided game board (Castle and Garden), a mini-expansion (Lair of the Seven Great Dragons), and all-new artwork.