ABG All Board Games
Interplay box art

Interplay

Players

2

Time

?-?

Age

8+

Weight

2

Rating

6.41

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Interplay offers a high level of variability with its gameboard, expansions, and strategic depth. It adapts well to different player counts and provides a moderate level of easiness to learn. Overall, it has a strong replayability score of 7.98.

Luck profile

Interplay has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role in the game. The overall luck dependence is balanced, with a mix of luck and strategy determining the game outcome.

Overview

The game is a Go-Moku elaboration; players must get five pieces in a row. However, there are narrow pieces and wide pieces, and winning requires making one of three patterns (e.g., N-W-N-W-N). There are three different types of pieces: a narrow cylinder, a wide cylinder, and a wide tube. The narrow cylinder will fit inside the wide tube, and so those two pieces can share the same space - but only if they belong to opposite players. Pieces may also be moved, once there are no more new ones to be placed.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Philip Shoptaugh

Artists

1
(Uncredited)

Publishers

4
Discovery Toys MB Jeux MB Spellen MB Spiele

Linked items

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