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Home Sweet Home box art
2011 Ranked #13,841

Home Sweet Home

Set-collection card game has divers place sea creatures in numbered bells and score the highest total. Crabs and octopi cannot coexist, so each collected stack can force painful discards.

Animals Card Game Hand Management Animals: Crabs

Players

2-4

Play time

Not listed

Age

8+

Complexity

1.43/5

Rating

6.14

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Home Sweet Home, players have five diving bells and want to get as many sea creatures into them as possible – but crabs don't like octopi and vice versa, so keep those two species separate if you don't want trouble.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Home Sweet Home, players have five diving bells and want to get as many sea creatures into them as possible – but crabs don't like octopi and vice versa, so keep those two species separate if you don't want trouble. To set up the game, each player lays out diving bell cards in front of them, numbered 1-5, and receives four cards from the shuffled animal deck; crab and octopus cards are also numbered 1-5. At the start of a round, a player lays an animal card from her hand in the center of the table and states the sum of all cards played. The next player does the same, making sure that all animal cards are visible. This continues until the sum of the animals played totals twelve or more. The player who laid the last card takes the stack, then places the animals in her diving bells based on the number on the cards. If you would lay a crab in a diving bell that already holds one or more octopi cards (and vice versa), you must discard one card of each type. Once the deck rounds out, players finish the round, if possible, then sum the animals in their diving bells. The player with the highest total wins!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
20 min
Age
8+
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

1
Annick Lobet

Artists

1
Christophe Swal

Publishers

1
Gigamic

Linked items

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