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Lyttle Wood box art

Lyttle Wood

Players

2-4

Time

20-30

Age

7+

Weight

1.5

Rating

6.44

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Lyttle Wood has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Lyttle Wood has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements. The game provides deep strategic possibilities and room for improvement. Player interaction is moderate. It scales well with different numbers of players. The game is moderately easy to learn, offering a balance between depth and accessibility. Overall, Lyttle Wood has a strong replayability score of 7.84 out of 10.

Luck profile

Lyttle Wood has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

When the days are getting shorter, little creatures range through the forest in search of valuable food trying to prepare for the winter. In Lyttle Wood, you try to collect points by combining gang and prey cards. Be aware that everyone is seeking for the most valuable food and the competition in the forest is huge. The player with the most points at the end of the game wins and will be the king or queen of the forest! —description from the publisher

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Credits

Designers

1
Michael Schacht

Artists

1
Hans-Jörg Brehm

Publishers

1
White Goblin Games

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