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Scavengers box art
2011 Ranked #16,867

Scavengers

A competitive card game has animals play strength and special-effect cards to claim scraps and fill food cards first. Each camp shifting victory condition makes blocking rivals as important as securing needed food.

Animals Card Game Hand Management

Players

2-4

Play time

Not listed

Age

10+

Complexity

1.7/5

Rating

6.11

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

From the publishers website: Each year the Hamburger family escapes into the great outdoors for a little rest and relaxation. During their stay eager animals scavenge for food that has been left unattended to take home and make meals of their own.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From the publishers website: Each year the Hamburger family escapes into the great outdoors for a little rest and relaxation. During their stay eager animals scavenge for food that has been left unattended to take home and make meals of their own. Light enough to delight brand new gamers and yet versatile enough to intrigue the saltiest veterans, this game is a must have! Scavengers is a card-based family game. The game's compact box makes it easy to take camping or over to the neighbors for game night. This game is sure to leave your friends and family hungry for more! Game Play: Each round players compete for food scraps at three different camps to try and fill up their food cards. Competition is both offensive and defensive as players try to claim the food scraps they need whilst blocking others from getting the food scraps they want. Players win food scraps at camps by playing Scavenger cards with varying strengths and special effects that affect game play and alter the victory conditions at each camp. The first player to fill up all of their food cards with food scraps is the winner!

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Category

2

Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30 min
Age
10+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
John Werner

Artists

1
John Werner

Publishers

1
Zombie State Games

Linked items

No published linked games yet.