allboardgames.com
Hold The Line box art
2008 Ranked #3,678

Hold The Line

This historical battle game has American and British armies fight Revolutionary War engagements. Twelve scenarios bring the conflict to tactical life.

Wargames American Revolutionary War Wargame Action Points Hexagon Grid

Players

2

Play time

Not listed

Age

?+

Complexity

1.83/5

Rating

7.27

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Take command of the American and British Armies in twelve great battles of the American Revolutionary War.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Take command of the American and British Armies in twelve great battles of the American Revolutionary War. You'll feel the battles come to life as the American Continentals and feared British Elites try to hold the line against each other at the battles of Long Island, Harlem Heights, Weitzel's Mill,Trenton, Hobkirk's Hill, Eutaw Springs, Bemis Heights, White Plains, Kings Mountain, Brandywine, and the double scenario covering the morning and afternoon battles at Monmouth. The game comes with a beautiful hard mounted game board with hard mounted terrain tiles, counters and thick counters representing infantry, dragoons and artillery. The game also uses the Clash for a Continent system. As British leaders you've told the American patriots to lay down their weapons or you'll lay waste to their homes. And as the Americans you have pledged your lives and fortunes in defense of all you value. Take the role of British generals Howe, Burgoyne, Cornwallis and others as you stake your reputation on defeating the rebel armies. As American generals Washington, Greene, Gates and others as you've precariously placed your army in their path... The enemy approaches, the sound of cannon deafens, men shout commands, smoke fills the air, can you HOLD THE LINE! Scenarios: Long Island Harlem Heights White Plains Trenton Brandywine Bemis Heights Monmouth (morning phase) Monmouth (afternoon phase) Kings Mountain Weitzel's Mill Hobkirk's Hill Eutaw Springs Princeton

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2
Best with
1–2
Play time
60 min
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

3
Matt Burchfield Grant Wylie Mike Wylie

Artists

3
Sean Cooke Don Troiani Gary Zaboly

Publishers

1
Worthington Games