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Hold The Line: The American Revolution box art

Hold The Line: The American Revolution

Players

1-2

Time

60-120

Age

10+

Weight

2.25

Rating

7.67

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.7

More strategic control

Table feel

Hold the Line: The American Revolution has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Hold the Line: The American Revolution has a high replayability score due to its high variability gameboard, the presence of expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The expansions add new content and gameplay elements, enhancing the replay value. There is ample room for players to improve their strategy over time, discovering new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Hold the Line: The American Revolution has a moderate influence of luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

From the publisher: Hold the Line, The American Revolution is an innovative collaboration between Worthington Publishing and The Plastic Soldier Company/PSC Games to reproduce and remaster some of Worthington Games original titles. Combining Clash for a Continent, the original Hold the Line, plus new original scenarios into one comprehensive Revolutionary War game, Hold the Line, The American Revolution will take players from the towns of Lexington and Concord to the shores of Yorktown. Using 200 beautifully sculpted 20mm (1/72nd scale) miniature figures moulded in robust semi-hard plastic, off the sprue and ready to play from the box (apart from putting the wheels on the cannons!) representing American and British Infantry, Dragoons, Leaders, Flag Bearers, Artillery and Militia; players will be able to refight over 18 battles of the American Revolution with a stretch goal adding 13 more. The game includes 200 custom plastic figures in seven different unique sculpts. Each player will command 44 Infantry, 20 Militia, 20 Flag Bearers, 8 Artillery, 6 Dragoons, and 2 Leaders. British and American Infantry each have distinctly different sculpts to enhance your experience within the game. These are very large 22mm or larger game pieces. They have been designed to have large stable bases for game play. All figures arrive individual and bagged. There are no plastic trees and sprues.

Editions

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Credits

Designers

3
Matt Burchfield Mike Wylie Grant Wylie

Artists

1
Sean Cooke

Publishers

2
PSC Games Worthington Publishing, LLC