allboardgames.com
Guns Of The Askari box art
2012 Ranked #12,815

Guns Of The Askari

Historical East Africa wargame has commanders fight conventional battles, naval clashes, and guerrilla operations as the conflict evolves. Variable turns and shifting combat systems demand the right balance of caution and audacity.

Wargames Wargame World War I Hexagon Grid Magazine: Against The Odds

Players

2-3

Play time

Not listed

Age

12+

Complexity

2.7/5

Rating

7.27

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

(from ATO website :) Guns of the Askari (GoA) recreates the imperial struggle for East Africa during WWI. This often overlooked campaign featured classic land battles, naval engagements between lake flotillas, cruiser duels at sea and finally hit and run guerrilla engagements.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

(from ATO website :) Guns of the Askari (GoA) recreates the imperial struggle for East Africa during WWI. This often overlooked campaign featured classic land battles, naval engagements between lake flotillas, cruiser duels at sea and finally hit and run guerrilla engagements. It opened with conventional force-on-force battles dominated by infantry, machine guns, and trenches. But the low troop densities and wide open spaces enabled a war of movement spearheaded by South African cavalry that broke the stalemate in mid 1916. This left Von Lettow-Vorbeck a choice between surrender or guerrilla war. He chose the latter and dragged his weary pursuers through a series of running battles in Portuguese East Africa. Designed by WWI game specialist John Gorkowski, Guns of the Askari features 280 half-inch full color counters that represent forces as varied as rifle companies, armored cars, naval units for oceans or lakes, and the supply units on which both sides depended. There are even artillery units back-printed with the other side’s colors, so that they can be captured and used again. The game offers four different scenarios, from the complete campaign to the 1918 guerrilla operation and two periods in between. Combat mechanics change as the nature of the conflict evolves, and each turn has a variable end point. The game can be played by two OR THREE players, giving the option for German, British, and Belgian players, and making it possible for the “neutral” Portuguese to (perhaps) join the German side! Can you, commanding greatly superior numbers, do better than the Allied commanders? Can you, commanding a mix of Europeans and native troops (including sailors from a scuttled German cruiser), manage the right balance of caution and audacity to keep your foes off-balance and elude destruction? The choices are yours in Against the Odds Magazine #38, Guns of the Askari. Map - One full color 22"x34" mapsheet Counters - 280 full color 1/2" die-cut pieces Rules length - 12 pages Charts and tables - 2 pages Complexity - Medium Solitaire suitability - Average Playing Time - 6 to 8 hours

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–3
Best with
1–2
Play time
360 min
Age
12+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

1
John Gorkowski

Artists

1
Mark Mahaffey

Publishers

2
Against the Odds LPS, Inc.

Linked items

No published linked games yet.