Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
"Grunwald 1410" is an operational wargame on the battle between the Teutonic Knights and the combined forces of Poland/Lithuania/Belarus. Battle also known as the 1st Tannenberg.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Movement Points
Spend a movement allowance across spaces with different costs.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Line of Sight
Visibility between pieces determines valid targets, movement, or effects.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
"Grunwald 1410" is an operational wargame on the battle between the Teutonic Knights and the combined forces of Poland/Lithuania/Belarus. Battle also known as the 1st Tannenberg. Large colorful 39" x 27" map. Counters (featuring the silhouettes of the major troop types) are printed on card stock and need to be cutout and mounted (similar in style to Vae Victis). Game contains units, leaders and help counters. Some of them, like trap holes counters, shouldn't be used, because newest resarches excluded their use in the original battle. A fairly simple wargame system with command considerations and separate combat tables for different troop types. Rules in Polish but English translation is available. Related Microbadges Dragon fan