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The Great Heathen Army box art
2018 Ranked #11,258

The Great Heathen Army

Play linked scenarios where mission goals shape each session.

Wargames Medieval Wargame Grid Movement Hexagon Grid

Players

2

Play time

Not listed

Age

?+

Complexity

2.14/5

Rating

7.78

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

The fourth game in the Shields & Swords II series is also the largest, with more scenarios than the previous three games combined. The theme this time is the "mycel heathen here": the terrifying host of Vikings that landed in England not to loot and pillage, but to conquer.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The fourth game in the Shields & Swords II series is also the largest, with more scenarios than the previous three games combined. The theme this time is the "mycel heathen here": the terrifying host of Vikings that landed in England not to loot and pillage, but to conquer. They were steadfastly resisted by Alfred the Great, King of Wessex, and three of Alfie's most famous battles are included. His descendents fought off Viking encroachments with varying degrees of success, until the victory of Canute in 1016. The battles are as follows: Ashdown 871 - King Aethelred and his kid brother Alfred each command half of the army on either side of a causeway, squaring off against a Viking army likewise split in two. Basically two small battles fought side-by-side. Marden 871 - The Saxons are favored to win until exhaustion sets in, giving the Vikings the chance to turn the tables. Cynwit 878 - Vastly outnumbered Saxons leave their fort to launch a surprise attack against Viking besiegers; historically, the Saxons won the day and the Vikings were wiped out. Ethandun 878 - Alfred's decisive victory over the Vikings. A big long battle with horsies and archers on both sides. Wednesfield 910 - Vikings try to make their way across a river and to safety when they're attacked by the ferocious Aethelflaed of Mercia and her less-awesome baby brother, Edward the Elder. Corbridge 918 - Constantine II, King of Scotland, defeats three Viking columns one after the other, when a hidden fourth column launches a sneak attack just before nightfall. Maldon 991 - The story of Byhrtnoth and his "ofermode", which turned an easy victory into a defeat and a bloodbath. Didn't help that half his army ran away. Assandun 1016 - A pre-game bid for the loyalty of the scheming Eadric Streona may prove decisive in this final clash between Canute the Great and Edmund Ironside.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
2
Best with
1
Play time
60 min
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
Amabel Holland

Artists

2
Gonzalo Santacruz Ania B. Ziolkowska

Publishers

1
Hollandspiele

Linked items

No published linked games yet.