allboardgames.com
Gonnect box art
2000 Ranked #15,748

Gonnect

An abstract connection game has players build a group linking opposite sides of a Go board before the opponent can do so. Passing is forbidden, so deadlocked positions eventually force players to fill liberties and expose weaknesses.

Abstract Abstract Strategy Enclosure Pattern Building Category: Combinatorial

Players

2

Play time

Not listed

Age

10+

Complexity

3.5/5

Rating

6.96

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

From Wikipedia: Gonnect is a strategy board game for two players invented by João Pedro Neto in 2000.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From Wikipedia: Gonnect is a strategy board game for two players invented by João Pedro Neto in 2000. The game is played with standard go equipment (though 13x13 boards are often preferred to 19x19) and all the rules of Go apply, except that players can't pass and the pie rule is used to determine who goes first. The goal of the game is to construct a group that connects any two opposite sides. A player can also win if his opponent has no legal moves (since suicides and passes are illegal). Games between skilled players will end up temporarily deadlocked, since the square Go board allows a "four corners" configuration where neither side can strongly connect. However, since players can't pass, they eventually must start filling in the internal liberties of their groups. The player who has made the smallest amount of territory will presumably get killed first, so building more territory than your opponent is a secondary (but extremely common) means of forcing a connection and the win. So, a gonnect game between similarly skilled opponents unfolds in two stages: The board-filling stage where opponents race to connect sides until the position is deadlocked. The eye-filling stage where opponents must fill in their own eye space or destroy their opponents. Although it shares many of the same tactics as go, some players feel that gonnect has a more interesting opening and endgame than Go. Most Go players, however, feel that the eye-filling stage of Gonnect is tedious, and that the game lacks the simple elegance of Go.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2
Best with
2
Age
10+
Complexity
3.5/5
Credits and catalog connections

Credits

Designers

1
João Pedro Neto

Artists

1
Néstor Romeral Andrés

Publishers

2
(Public Domain) nestorgames

Linked items

No published linked games yet.