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Fold-it box art

Fold-it

Players

1-5

Time

?-?

Age

8+

Weight

1.2

Rating

6.19

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Fold-It has a moderate level of direct confrontation and strategic confrontation. Players need to be aware of and react to each other's strategies frequently. However, the game does not emphasize cooperation as much. Overall, the game has a good level of player interaction.

Replay value

Fold-it has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

Fold-It has a moderate level of luck involved in the game. While random elements like card draws and dice rolls do have an impact on the game outcome, players have a significant ability to mitigate the effects of luck through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with player decisions playing a major role in determining the outcome. Overall, Fold-It offers a good balance between luck and player agency.

Overview

The race is on to find out who’s the best chef in town, and only the cook with the fastest hands and the cleverest plan will win! Your goal in Fold-it! is to cook recipes the fastest, based on the order cards. When an order card is revealed, everyone starts cooking at the same time. In order to cook the order, each player takes their individual recipe cloth and folds it so that it shows only the items displayed on the order card. The round ends once all players have finished their order, and if you made the order incorrectly or were the last to finish, you have to give up a star token. If you lose all three of your stars, you're out of the game. Once only one player is left with a star token, they’ve won the game!

Editions

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Credits

Designers

1
Yohan Goh

Artists

1
Agsty Im

Publishers

4
Albi Broadway Toys LTD Goliath Games Happy Baobab