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Battlefold box art
2017 Ranked #11,937

Battlefold

Arena combat game has players fold character handkerchiefs to reveal needed symbols, then move and fight for survival. Defeated warriors return as ghosts that can still attack and even win.

Fantasy Fighting Action Queue Pattern Building

Players

2-4

Play time

25-35 min

Age

8+

Complexity

2/5

Rating

6.43

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Battlefold, each player takes on the role of a warrior, assassin, magician, or archer. The player takes the handkerchief matching their character, with each handkerchief providing different fighting powers.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Battlefold, each player takes on the role of a warrior, assassin, magician, or archer. The player takes the handkerchief matching their character, with each handkerchief providing different fighting powers. The warrior, for example, has a cross-shaped attack range and is more powerful when staying in the same position, while the archer has a long-distance attack and more movement. As in the earlier game Fold-it, once a mission card is revealed, players must fold their handkerchief to leave visible only the right combination of symbols. After successfully making a combination, the player takes the lowest remaining turn order token. Starting with the first player, each player controls their character on the arena board, moving and fighting with the goal of being the last one standing. If a player defeats all other opponents, they win! Battlefold is a player-elimination game, but eliminated players can still participate via the "ghost" rule. When a player's character dies, the character becomes a ghost. Flip the character board to the ghost side and keep playing. A ghost player can gain spiritual energy by successfully attacking living characters, and if a ghost collects full spiritual energy before only one living character remains in the arena, then the ghost wins the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
25–35 min
Age
8+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

2
Dave Choi Yohan Goh

Artists

1
Vincent Dutrait

Publishers

1
Happy Baobab

Linked items

No published linked games yet.