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End Of The Iron Dream box art
1985 Ranked #12,794

End Of The Iron Dream

Strategic World War Two wargame covers the final full year of fighting in Europe from the D-Day invasion. Commanders must manage the collapse of a continent-wide conflict as Allied forces press eastward.

Wargames Wargame World War II Hexagon Grid Ratio / Combat Results Table

Players

1-4

Play time

Not listed

Age

12+

Complexity

2.6/5

Rating

7.01

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

End of the Iron Dream covers the last full year of World War II in Europe, starting from the D-Day invasion. Published in The Wargamer Magazine #42.

Core mechanisms

Key systems that shape the decisions players make.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
1–4
Best with
1
Age
12+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

1
Ty Bomba

Publishers

1
3W (World Wide Wargames)

Linked items

No published linked games yet.