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The African Campaign box art

The African Campaign

Players

1-2

Time

?-?

Age

12+

Weight

2.38

Rating

6.59

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The African Campaign has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is limited emphasis on cooperation in the game.

Replay value

The African Campaign has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

The African Campaign has a moderate level of luck involved in the game. Random elements, such as dice rolls and card draws, have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The African Campaign covers the war in North Africa during world war two. The map covers an area from Alexandria to just east of Tripoli. Units are from brigade to divisional level. This game is much like an advanced version of Avalon Hill's Afrika Korps.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

1
John Edwards

Artists

1
John Edwards

Publishers

3
Jedko Games Kokusai-Tsushin Co., Ltd. (?????) Tactical Studies Rules (TSR)