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Storm Over Scandinavia box art
Rich game profile

Storm Over Scandinavia

Storm Over Scandinavia covers Denmark, Norway, and Sweden. The centerpiece of this new release is the re-issuing of Narvik: The Campaign in Norway, 1940. This release ties into Grand Europa by providing state-of-the-art Order of Battle information on Swedish, Norwegian, and Danis...

Players

1-4

Time

?-?

Age

12+

Weight

4

Rating

7.43

Should this hit the table?

Quick read before the metadata.

The game Storm over Scandinavia has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies and turns. However, there is a lower emphasis on cooperation in the game. Overall, the game has a good level of player interaction.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

The game Storm over Scandinavia has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies and turns. However, there is a lower emphasis on cooperation in the game. Overall, the game has a good level of player interaction.

Replay value

Storm Over Scandinavia has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is moderate. The game scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn, offering a balance between depth and accessibility. Overall, Storm Over Scandinavia has a strong replayability score of 7.8.

Luck profile

The final luck score for Storm Over Scandinavia is 6. The game has a notable but not exclusive impact of random elements on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game has a balanced mix of luck and strategy, with the game outcome primarily determined by player strategy and decisions, but luck still playing a significant role.

Overview

What ABG knows about this game

Storm Over Scandinavia covers Denmark, Norway, and Sweden. The centerpiece of this new release is the re-issuing of Narvik: The Campaign in Norway, 1940. This release ties into Grand Europa by providing state-of-the-art Order of Battle information on Swedish, Norwegian, and Danish armed forces from 1939 to 1945 and German Northern Theater armed forces from 1940 to 1943. Europa IV game. Components: Narvik rules and orders of battle (20 pages) Storm Over Scandinavia Scenario rules (70 pages) Storm Over Scandinavia orders of battle (60 pages) 8 map sections (5C-NW; 5C-SW; 5C-NE; 10B-NW; 10B-SW; 10B-NE; 10B-SE; 13A-NE) - each 1/4 Europa map size 2 map sections (1C-NW; 5C-SE) - each 1/8 Europa map size Five countersheets (Europa countersheet n° 91, 92, 93, 94; Europa Universal marker sheet) - 1,400 counters 4 Narvik charts & tables 8 Storm Over Scandinavia charts & tables 5 Grand Europa charts/tables/displays Note on maps: 1C, 5C, 10B, 13A were Europa full maps; NW=NorthWest, SW=SouthWest'...etc' (BGG user's description) Narvik: This is an intense combined arms game. Germany has an overwhelming array of ground, sea and air forces for the invasion. The Allies have time and space on their side. While they can not stand toe to toe with the Germans, they can cause a lot of trouble; they can win the game. This is the second most popular The Europa Series game ever produced. It has a very even play balance and offers unending variations.Storm Over Scandinavia: The code name of the invasion: Weserubung. It started out as a junior officer and high command war game. A "what-if" scenario on how to invade Norway. It ended up as a full-blown, multi-corps invasion on the event of Germany's attack on France. The Europa level invasion of Norway. The combined arms are also present. The unit and time scales are at Europa levels. The Four Hour War: Germany invades Denmark. Will the Danes resist (that would make it a Five Hour War)? Germany used Denmark as a stepping stone to Norway. Germany had to have a perfect invasion of Denmark to ensure a chance of success against Norway. If you choose to play this scenario, as the Germans, good luck. It is an eye-popping special ops gamble. If you lose as the Germans, no easy invasion for Norway. Northern Theater of Operations (NTO): NTO Combines Weserubung and A Winter War. It begins with the Soviet attack against Finland. The western Allies may intervene to aid Finland. To do so they must transit through Norway. Norway may disagree with this and the Germans may intervene to prevent the Allied intervention. Makes your head hurt, don't it? Ownership of A Winter War (currently available from Games Research/Design (GR/D)) is required for this scenario. Invasion Sweden: No tour of Scandinavia is complete without a visit to sunny Sweden, right? Well, why would the Germans invade Sweden? To prevent them from helping Norway? Maybe. To ensure a flow of iron ore to Germany? Perhaps. Because they can? Why not. Germany decided against this invasion, but now you have the option of testing out such an invasion in this scenario. (from back of the box)

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Credits

People and publishers

Designers

3
John Astell A. E. Goodwin Winston Hamilton

Artists

1
Darla Hamilton

Publishers

1
Games Research/Design (GR/D)

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