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East Front Battles I: Blitzkrieg In The South box art

East Front Battles I: Blitzkrieg In The South

Players

1-2

Time

?-?

Age

12+

Weight

3

Rating

6.82

Fit

Teach 2.3

Teaching signal

Replay 3.8

High replayability

Interaction 3.7

Highly interactive

Scaling 4.2

Scales well

Strategy 3.9

Deep strategy

Control 3.0

Luck-sensitive

Table feel

The game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is less emphasis on cooperation in this game.

Replay value

East Front Battles I: Blitzkrieg in the South has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their tactics and strategies over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, the game has a good replayability score of 7.55.

Luck profile

The final luck score for East Front Battles I: Blitzkrieg in the South is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.

Overview

(from the back of the box:) Blitzkrieg in the South is the first in the East Front Battles series, a series which will cover the whole of the Russo-German front in World War II. Ground Scale is 5 miles to the hex, turns represent 2 days of real time, units represent division, brigades, regiments, or battalions. The game covers the Axis assault on the south-west Soviet Union, which began with the attack by Army Group South with 41 divisions (plus allied divisions) against a Soviet force of 60 divisions. The game concludes in mid-August 1941, at which time, historically, 20 Soviet divions surrendered in the "Uman Encirclement." The game contains a wealth of different unit types - including bridging units, motorcycle infantry, an armored train, a Soviet river flotilla, combat engineers, rocket artillery, anti-aricraft units, et., etc. - as well as the more standard armored, mechanized, and infantry units. Supply, weather, and terrain all play their part, as do fortifications, strongpoints (these can be built each turn), air power, artillery, reinforcements and replacements, headquarters units, and reserves. The game sequence includes "reaction movement" by units in reserve status, as well as separate motorized movement phases. A particularly eleqant piece of design has the Axis motorized movement following standard movement and combat - thus facilitating armored breakthrough; for the Soviets the order is reversed, leading to poorer coordination between tanks and infantry... There are 4 scenarios - The Siege of Kiev is an introductory scenario lasting 7 turns, and using only Map B. Rundstedt Attacks depicts the German assault on perhaps the strongest portion of the Soviet frontier; it last 5 turns and uses only Map A. Secenario 3, "Optional Deployment," is a variant of #2. The Campaign Game lasts 27 turns and uses all 3 maps. Victory is judged both in terms of combat losses, and the Axis capture of key geographical objectives. Historically accurate, fast paced, and playable - Blitzkrieg in the South is a worthy first entry in what will surely become the definitive East Front Series. Game Scale: Game Turn: 2 days Hex: 5 miles / 8 Km Units: Battalion to Division Game Inventory: Three 22 x 34" maps Two dual-side printed countersheets (400 1/2" counters) One 20-page rules booklet One 1-page Turn Record Track Four 1-page scenario set-up cards (two Soviet & 2 Axis)

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Credits

Designers

1
Vance von Borries

Publishers

1
3W (World Wide Wargames)

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