allboardgames.com
Dien Bien Phu box art
2015 Ranked #19,412

Dien Bien Phu

This historical defense wargame has French forces withstand controlled Viet Minh attacks until relief arrives or break enemy morale. The fortress can be divided among commanders, making survival depend on coordinated defensive decisions.

Wargames Modern Warfare Vietnam War Point to Point Movement Solo / Solitaire Game

Players

1-2

Play time

Not listed

Age

?+

Complexity

2.2/5

Rating

6.09

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 3 specifications

How it plays

How does it play?

Dien Bien Phu is a wargame covering the decisive battle of the First Indochina War in which elite French Expeditionary Force units defended an air-land base against the communist Viet Minh.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Dien Bien Phu is a wargame covering the decisive battle of the First Indochina War in which elite French Expeditionary Force units defended an air-land base against the communist Viet Minh. The game covers the critical period of Viet Minh assaults and French counterattacks of March to May, 1954. Historically, the Viet Minh won the battle, overrunning the base. This led to the collapse of the French position in Indochina and eventual US involvement in Vietnam. In Dien Bien Phu, you play the French while the game system controls the Viet Minh. The objective is for the French to hold out long enough for the fortress to be relieved, or even gain a decisive victory by breaking Viet Minh morale. While a solitaire game, Dien Bien Phu can also be played by two or more players, each taking charge of different aspects of the French defense. For example, one player can be overall commander, while others command various defensive sectors, or take charge of air and artillery. Modern War #17, May-June 2015.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (3)

Play and group

Players
1–2
Best with
2
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
Joseph Miranda

Artists

2
Eric R. Harvey Joe Youst

Publishers

1
Decision Games (I)

Linked items

No published linked games yet.