Table feel
Dead Last has a high level of direct confrontation and strategic depth in confrontation. Players need to pay attention to others' strategies and turns frequently. However, the game does not emphasize cooperation as much.
Stay alive, gain a fortune... Dead Last — originally known as Tontine — is a "social collusion" game of shifting alliances, betrayals, and murder for profit in which players must conspire and vote upon whom to kill each round. Any means of overt or covert communication is allowed...
Players
6-12
Time
45-60
Age
14+
Weight
1.07
Rating
6.26
Should this hit the table?
Dead Last has a high level of direct confrontation and strategic depth in confrontation. Players need to pay attention to others' strategies and turns frequently. However, the game does not emphasize cooperation as much.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Dead Last has a high level of direct confrontation and strategic depth in confrontation. Players need to pay attention to others' strategies and turns frequently. However, the game does not emphasize cooperation as much.
Dead Last has a high variability gameboard, with different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game offers deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is average. Dead Last scales well with different numbers of players and is relatively easy to learn. Overall, Dead Last has a strong replayability score of 7.8 out of 10.
Dead Last has a moderate influence of luck. The game outcome is not predominantly determined by random elements, but they still have a notable impact. Players have some ability to mitigate randomness through strategic decisions, but luck still plays a significant role. The game has a balanced mix of luck and strategy, making it suitable for players who enjoy a combination of both.
Overview
Stay alive, gain a fortune... Dead Last — originally known as Tontine — is a "social collusion" game of shifting alliances, betrayals, and murder for profit in which players must conspire and vote upon whom to kill each round. Any means of overt or covert communication is allowed — a glance, a nod, pointing under the table, flashing a card, anything – but make sure you don't tip off the target or they could ambush you instead! In the end, one or two players will remain, either claiming all the gold or squaring off in a final showdown before starting the next round of play. The first player to score 24 points of gold wins. Thematically, the inspiration for the game is one of the oldest pulp fiction/detective novel tropes: the Tontine, a financial investment that accrues, but pays out only to the last surviving member of the group. This practice is now largely illegal as it famously had the tendency to lead to murder. But it is the subtle art of communication that delivers the fun of the game and you conspire with each other. If you are the target of the most votes, you're dead, and if you did not side with the popular vote, you are also dead, so you constantly have to stay informed or deceive your target to band together without letting the target know. Wink, smile, kill — that's the whole game. As soon as someone asks, "Hey, wanna play Dead Last?", the game has already begun — and if you don't know who the target is, it very well could be you...
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