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Mafia De Cuba box art
2015 Ranked #2,049

Mafia De Cuba

Hidden-role bluffing game where guests pass a cigar box full of diamonds and secret loyalties around a Havana table. Each person can steal, hide, or stay loyal, so the final accusation depends on reading who betrayed the boss.

Party Games Bluffing Deduction Hidden Roles Player Elimination

Players

6-12

Play time

10-20 min

Age

10+

Complexity

1.47/5

Rating

6.53

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Havana, December 29, 1955: At the end of the meal offered at his "faithful" henchmen, don Alessandro evokes the "business" in progress. Suddenly, the phone rang in the back room of the restaurant.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Havana, December 29, 1955: At the end of the meal offered at his "faithful" henchmen, don Alessandro evokes the "business" in progress. Suddenly, the phone rang in the back room of the restaurant. The Godfather is convened to the office of President Batista. He entrusted his precious cigar box to his henchmen. It must be said that the cigar box has a false bottom, under the first layer of cigars, the box is filled with diamonds! In Mafia de Cuba, each player will take the cigar box, open it and choose to: Betray and steal some diamonds, Remain a faithful and "honest" mafioso, be a driver, or act as an undercover CIA agent. In the evening, the Godfather recovers his cigar box. He blows a fuse when he finds the disappearance of diamonds. He must find his treasure and punish offenders by providing them cement shoes before throwing them in the bay. After heated debates and perilous deductions, The Godfather, with the help of is faithful henchmen will try to find all his stolen diamonds. Does he lose his honor by accusing wrongly? Do the most cunning thieves win? Or is it the CIA that will send these thugs behind bars?

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
6–12
Best with
6–12
Play time
10–20 min
Age
10+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

2
Philippe des Pallières Loïc Lamy

Artists

1
Thomas Vuarchex

Publishers

1
Lui-même

Linked items

No published linked games yet.