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Stay Away! box art
2014 Ranked #5,842

Stay Away!

A social deduction horror game has rescuers identify a hidden creature before its infection spreads through the team. Card exchanges can secretly change allegiance, making every ally and quarantine decision uncertain.

Party Games Bluffing Card Game Open Drafting Player Elimination

Players

4-12

Play time

15-60 min

Age

12+

Complexity

1.26/5

Rating

6.13

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A group of archeologists has mysteriously disappeared during an expedition to the risen island of R'lyeh. You are a member of a rescue team sent to aid them, but as you investigate the site, you encounter something terrible that seeks to destroy your team from within...

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A group of archeologists has mysteriously disappeared during an expedition to the risen island of R'lyeh. You are a member of a rescue team sent to aid them, but as you investigate the site, you encounter something terrible that seeks to destroy your team from within... You'll need intuition, nerves of steel, and clever acting if you're going to survive and win the game. Who will believe you? Who is whom, and who is what? You can't trust anyone and no one will trust you, so block the doors, quarantine a suspect, reveal your identity to your "allies", grab a flamethrower, or run away — but look carefully where you will end up because "The Thing" might be closer than you think... In Stay Away!, 4-12 players try to track down "The Thing", a creature ?awakened from a nauseating eternal slumber on the emerged R'lyeh island that has the capability of possessing the human body, cloning it, then taking its place, so as you play you won't know who "The Thing" is or when someone will become "The Thing" or who is infected or not. The archaeologists are looking for The Thing; their goal is to work together to identify which player is The Thing and roast it with a "Flamethrower" card. You remain Human until The Thing passes an "Infected!" card to you during a card exchange, at which point you become an Infected and take on that new Role: You are now an ally of The Thing and must take care that its identity is not revealed.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
4–12
Best with
5–11
Play time
15–60 min
Age
12+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

2
Antonio Ferrara Sebastiano Fiorillo

Artists

2
Alessia Valentina Coppola Sebastiano Fiorillo

Publishers

1
Pendragon Game Studio

Linked items

No published linked games yet.