Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The original SPI set is a quad game, containing four battles: Alma Tchernaya River Balaclava Inkerman The Decision Games version published in Strategy & Tactics magazine #201 (Jan/Feb 2000) contained only: Alma Tchernaya River Crimean War is a tactical level game on the battles that were fought on the Crimean Peninsula in the mid-1800's. Units are (presumably) companies of infantry, cavalry and artillery.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
The original SPI set is a quad game, containing four battles: Alma Tchernaya River Balaclava Inkerman The Decision Games version published in Strategy & Tactics magazine #201 (Jan/Feb 2000) contained only: Alma Tchernaya River Crimean War is a tactical level game on the battles that were fought on the Crimean Peninsula in the mid-1800's. Units are (presumably) companies of infantry, cavalry and artillery. The game has Standard Rules and scenario specific Exclusive Rules. Standard Rules cover the game system and include things like movement, fire combat, melee combat and rallying. Exclusive Rules are special rules that apply to the scenario in question. Each game has one 22" by 17" map and a countersheet with 100 counters. 8 replacement counters for the S&T edition were issued in S&T #212