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Crimea: The Dawn Of Modern Warfare box art
1975 Ranked #13,599

Crimea: The Dawn Of Modern Warfare

Maneuver forces across tactical or historical battle maps.

Wargames Wargame Post-Napoleonic Hexagon Grid History: Crimean War

Players

2

Play time

Not listed

Age

12+

Complexity

2.5/5

Rating

7.03

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Crimea is a grand-tactical (division/brigade) historical game-simulation of the Crimean War from the landings at Evpatoria through the fall of Sevastopol.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Crimea is a grand-tactical (division/brigade) historical game-simulation of the Crimean War from the landings at Evpatoria through the fall of Sevastopol. The map covers the areas around the major communication centers of the Crimean peninsula on a map scale of one hex equals one mile. Crimea is actually several games in one. The Basic Game covers the conduct of the major part of the historical campaign, and is played using only the map section showing the area around Sevastopol. The Advanced Game uses the other areas in the Crimea where fighting took place (Evpatoria and Kerch) as well as allowing both players a wider range of strategic options. The Battle Games cover each of the pitched battles of the war - The Battle of the Alma, The Battle of Balaclava, The Battle of Inkerman, The Battle of Evpatoria, The Battle of Tchernaya, and the Storming of the Malakov. There is also a Micro-Game - Into the Valley of Death.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
180 min
Age
12+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

1
Frank Chadwick

Publishers

1
Game Designers' Workshop (GDW Games)

Linked items

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