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Bittereinder: The Second Anglo-boer War, 1899-1902 box art

Bittereinder: The Second Anglo-boer War, 1899-1902

Players

2

Time

?-?

Age

12+

Weight

2.69

Rating

6.27

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.7

More strategic control

Table feel

The game has a high level of direct confrontation and strategic depth, with frequent interaction between players. However, there is less emphasis on cooperation.

Replay value

The game offers a high level of variability in each playthrough with a diverse gameboard and multiple paths to victory. The presence of expansions adds new content and gameplay elements, enhancing replay value. The strategic depth allows players to continuously improve their strategies over time. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The final luck score for Bittereinder: The Second Anglo-Boer War, 1899-1902 is 7.3 out of 10. The game has a moderate impact of randomness, with random elements playing a notable but not exclusive role in determining the outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game relies more on player strategy and decisions, with luck playing a minor role in the overall game outcome.

Overview

Bittereinder is a two-player simulation of the entire 2nd Anglo-Boer War of 1899 to 1902. It depicts the events arising from President (of the Zuid Afrikaansche Republiek - ZAR) Paul Kruger's ultimatum to the British Empire on October 9, 1899, demanding the following: • The withdrawal of British troops on the borders of the ZAR, • Discontinuing the British military build-up in South Africa, and • Settling all differences between Britain and the ZAR through arbitration. The Republic of the Orange Free State threw its lot in with their Boer (literal translation: farmers) brethren in the ZAR. At 17:00 on 11 October 1899 the ultimatum expired. The British Empire was at war with the Boers, the white tribe of Africa. The war would straddle the centuries, ending on May 31, 1902. It was a bitter defeat for the Boers and a victory bereft of glory for the world's mightiest empire. Full color 22"x34" map 264 full color 5/8" die cut counters Rulebook length - 14 pages Charts and tables - 2 pages Complexity - Medium Solitaire suitability - Medium Playing time - 8 hours

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Credits

Designers

1
Hjalmar Gerber

Artists

1
Craig Grando

Publishers

3
Against the Odds LPS, Inc. Microgame Design Group

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