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Crazy Circus box art
Rich game profile

Crazy Circus

Crazy Circus – one of many names under which this design has been released – is a simultaneous puzzle solving game. Three animals stand on two platforms, and you are trying to change their configuration to match a target card by issuing commands like "Ma", which moves the bottom...

Players

1-10

Time

?-?

Age

8+

Weight

1.49

Rating

6.23

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a mix of direct and strategic confrontation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.0

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Crazy Circus has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

Crazy Circus has a low influence of luck. While random elements like dice rolls or card draws have a significant impact on the game outcome, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game heavily relies on player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Crazy Circus – one of many names under which this design has been released – is a simultaneous puzzle solving game. Three animals stand on two platforms, and you are trying to change their configuration to match a target card by issuing commands like "Ma", which moves the bottom animal on one platform to the top, or "Ni" which swaps the top two animals on the two platforms. As a result, the game is a race to shout out multi-syllable commands such as the eponymous "MaNiKi", or "LoNiMaSo". The first player to do so correctly wins the target card, and whoever collects the most cards wins!

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Dominique Ehrhard

Artists

1
François Bruel

Publishers

5
Damm / Egmont FoxMind GameWorks SàRL Jumbo Reveal Entertainment, Inc.

Linked items

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