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Pack & Stack box art
2008 Ranked #2,526

Pack & Stack

Spatial puzzle game where players choose trucks and pack randomly supplied goods into their cargo space. The right vehicle can turn an awkward load into points, so every selection must anticipate how well its shape will fit.

Family Games Action / Dexterity Puzzle Simultaneous Action Selection Dice Rolling

Players

3-6

Play time

30-45 min

Age

10+

Complexity

1.27/5

Rating

6.45

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Pack & Stack the players try to fill their trucks as perfectly as possible. Players start each round with a random selection of different-sized goods, determine by the roll of several dice.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Pack & Stack the players try to fill their trucks as perfectly as possible. Players start each round with a random selection of different-sized goods, determine by the roll of several dice. Then each player takes one or two trucks from the supply face-down (numbers depend on the number of players) The trucks are revealed simultaneously and each player tries to make a quick assessment to get the truck that is most useful for his or her supply of goods. Players stack the goods in the space of their selected truck defined by the boundaries on the truck-bed and the height restriction noted on the truck. Players get negative scores if the truck they picked was too large (a lot of unused space at 1 point per unused space) or too small (a lot of goods don't fit at 2 points per space of goods that would not fit). The player who gets the lowest negative score in a round gains 10 points. Players "pay" points for their negative values, and rounds continue until at least one player no longer has any points; the player with the most points wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
3–6
Play time
30–45 min
Age
10+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Bernd Eisenstein

Artists

3
Michael Menzel Anke Pohl Thilo Rick

Publishers

4
999 Games Albi Competo / Marektoy Hobby World

Linked items

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