Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Choose your favorite Dodo/Dino miniature! Advance with blue or red cards and solve their whacky effects.
Core mechanisms
Key systems that shape the decisions players make.
Race
Compete to reach a destination, threshold, or objective before opponents.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Simultaneous Action Selection
Choose actions secretly or concurrently before revealing them together.
Flicking
Physically flick pieces to move, target, or interact with other components.
Roll-and-Move
Roll dice or spin a dial to determine how far a piece moves.
Read the full game description
Choose your favorite Dodo/Dino miniature! Advance with blue or red cards and solve their whacky effects. Some will test your dexterity against your rivals by throwing bananas, flicking dodo eggs or making meteors fall. Red cards are extra powerful but if too many players pick them during the same round, their effects will be ignored. Green cards allow the Dodo to react at any time. Damage your rivals so they discard cards, with no cards in hand their Dodos will retrocede as a penalty and draw some cards. At the end of each round, the Dodo in the lead advances an extra space while the rest gets to draw a card. The fastest Dodo and Dino will be saved from extinction! One to six players compete in Dodos Riding Dinosaurs, a competitive family dexterity game that presents a crazy race.