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Command Decision box art
1986 Ranked #12,862

Command Decision

Operational miniatures wargame has commanders refight combined-arms WWII engagements with a focus on mobile tempo. Fast rules emphasize how infantry, armor, and support must work together to win.

Wargames Miniatures Wargame Players: Two-Player Only Games Series: Command Decision (Frank Chadwick)

Players

2

Play time

Not listed

Age

12+

Complexity

3.55/5

Rating

6.49

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Command Decision is a set of miniatures rules which enables players to refight operational-level combined arms engagements during WWII.

Read the full game description

Command Decision is a set of miniatures rules which enables players to refight operational-level combined arms engagements during WWII. It shows the importance of each element of the combined arms team and does so in a fast-playing format that uniquely captures the pace and tempo of modern mobile combat. Game Components include: One rules book One data chart booklet One organization booklet One campaign booklet One rules summary folder Four game reference charts One sheet of markers

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
360 min
Age
12+
Complexity
3.6/5
Credits and catalog connections

Credits

Designers

1
Frank Chadwick

Artists

1
Steve Venters

Publishers

1
Game Designers' Workshop (GDW Games)