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Usn Deluxe box art
2004 Ranked #16,142

Usn Deluxe

Maneuver forces across tactical or historical battle maps.

Wargames Wargame World War II Hexagon Grid Players: Two-Player Only Games

Players

2

Play time

Not listed

Age

?+

Complexity

3.83/5

Rating

6.84

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Refight the greatest naval-air-land war of history. USN Deluxe is an update of the classic SPI game of the War in the Pacific, 1941-45.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Refight the greatest naval-air-land war of history. USN Deluxe is an update of the classic SPI game of the War in the Pacific, 1941-45. While maintaining the original game’s systems, the redesign also includes rules for a comprehensive simulation that includes the entire war, from Hawaii to the Asian mainland. Scenarios include the first year of the Japanese offensive, as well as 1941-43, 1943-45 and 1941-45. There are also mini-games for Midway, the Solomons, Burma, China, the Philippines, Manchuria and others. Also included is a War Plan Orange scenario for a “what-if” naval war with the US and Japan squaring off in the early 1930s. Naval forces are at the squadron level, except aircraft carriers, which are each represented by individual counters. Air units are in groups based on squadrons. Land units are regiments, brigades, divisions, corps and armies. The game system uses an interactive sequence of play in which both players can launch strikes, exploit errors, and win great victories. New rules include Kamikazes, armored divisions, task force markers, Soviet intervention, MAGIC, special operations forces, the China front, strategic bombing and the atomic bomb. Components: 840 die-cut counters, two 34x22” maps, player aid cards, and two rulebooks, 2 inch box. (source: Decision games website)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2
Best with
1
Play time
30 min
Complexity
3.8/5
Credits and catalog connections

Credits

Designers

2
Joseph Miranda Michael Myers

Artists

1
Masahiro Yamazaki

Publishers

1
Decision Games (I)

Linked items

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