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Alamein: History's Turning Point 1942 box art
2006 Ranked #18,231

Alamein: History's Turning Point 1942

Maneuver forces across tactical or historical battle maps.

Wargames Wargame World War II Hexagon Grid Players: Two-Player Only Games

Players

2

Play time

Not listed

Age

12+

Complexity

4.14/5

Rating

6.61

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Uses the same game system as Invasion of Italy, Red Parachutes and Red Steel. As far as we know, this is the first detailed treatment of the battles that, at last, stopped Erwin Rommel’s attempts to take the British position in the Nile delta.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Uses the same game system as Invasion of Italy, Red Parachutes and Red Steel. As far as we know, this is the first detailed treatment of the battles that, at last, stopped Erwin Rommel’s attempts to take the British position in the Nile delta. They also established Bernard Montgomery as the British general finally able to defeat the "Desert Fox." Following the fall of Tobruk in May 1942, the Commonwealth forces in the desert struggled to reach the last real defensive position before Alexandria and halt what seemed to be an unstoppable Afrika Korps. At battalion and company level, four turns a day and 2 kilometers per hex, this game includes German, Italian, Indian, British, South African, New Zealand, Australian, Free French and Greek units that fought in the desperate struggle. Scenarios include the Australian and South African spoiling attack in mid-July, the late June battle for the Mersa Matruh position where slow response almost cost the Commonwealth the bulk of the New Zealand Division, the first Axis attack on the Alamein line in early July, the last Axis attack to break the Allied line at Alam el Halfa at the end of August, Operation LIGHTFOOT: the Eighth Army’s attack against the Axis line in late October and the massive campaign from the end of June to the beginning of November 1942. Four full-sized maps and 2,100 game pieces.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
240 min
Age
12+
Complexity
4.1/5
Credits and catalog connections

Credits

Designers

3
Michael Bennighof Brian L. Knipple Doug McNair

Artists

2
Beth Donahue Susan Robinson

Publishers

1
Avalanche Press Ltd.

Linked items

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