Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Doctor Who CLUE places your favorite characters on a search through the Universe to rescue The Doctor.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Doctor Who CLUE places your favorite characters on a search through the Universe to rescue The Doctor. Playing as his closest friends and allies, players must reveal who amongst them the Daleks conditioned and mind-controlled to mislead the Doctor, what powerful weapon was used in the crime, and where The Doctor has been taken in the kidnapping, thereby saving him from the Daleks! "Standard" Clue cards that this version shares include: 6 Suspect Cards: Amy & Rory, Commander Strax, Madame Vastra, Clara Oswald, Jenny, River Song 6 Weapon Cards: Hallucinogenic Lipstick, Clara Cyberman Gun, Vortex Manipulator, Strax's Gun, Sonic Screwdriver, and The Moment 9 Location Cards: Platform One, The Moon, Gallifrey, Skaro, Trenzalore, The Library, Starship UK, Demon's Run, Victorian London In addition to the above common components, the game features a few slight variations from standard CLUE: Rules for 2 player games are included in the game rulebook Each of the player characters also include special abilities This version also includes cards for a theme-specific variant in the form of 21 "Intrigue" cards, 13 of which grant players special abilities, and 8 of which are 'pocketwatch' cards that may potentially end the game.