Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Low interaction
Scales well
Deep strategy
How it plays
How does it play?
It's the night before Christmas, and someone has kidnapped the big red lobster man. Can you solve the mystery in time to save Christmas?
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Paper-and-Pencil
Record choices and results directly on a personal sheet.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Roll-and-Move
Roll dice or spin a dial to determine how far a piece moves.
Read the full game description
It's the night before Christmas, and someone has kidnapped the big red lobster man. Can you solve the mystery in time to save Christmas? Or will the Pumpkin King take over the holiday forever? It's up to you to figure out: 1. Who kidnapped the Sandy Claws? 2. Where was he hidden? 3. What item was used?