allboardgames.com
Moonquake Escape box art
2016 Ranked #16,114

Moonquake Escape

A competitive escape game has prisoners navigate a shifting 3D moon, gather equipment, and reach the last rescue rocket first. Decoys, traps, bluffing, and a climactic launch battle turn every attempt to stop rivals into a risk.

Bluffing Card Game Action Points Grid Movement

Players

2-6

Play time

45-60 min

Age

10+

Complexity

1.83/5

Rating

6.38

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

HOOK: The movies Alien and Escape from Alcatraz meet 3-Card Monte meet the spin cycle of your washing machine! HOOK: Only the player with the best Plan B will Escape because Plan A never survives the MoonQuake!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

HOOK: The movies Alien and Escape from Alcatraz meet 3-Card Monte meet the spin cycle of your washing machine! HOOK: Only the player with the best Plan B will Escape because Plan A never survives the MoonQuake! In MoonQuake Escape, get ready to face the challenges of the spinning, changing 3D surface of the doomed prison planet of Zartaclaton. A massive MoonQuake grants you sudden freedom from your captivity, but there's only one way to Escape--the last rescue rocket, and you need to reach it before the other players. Use the rotating and revolving 3D moon to gather charges and decide which actions will best meet your goal: finding and stopping others players, readying or stealing key equipment, or finding better ways to hide. Along the treacherous journey, watch out for shifting and dangerous terrain, out of control defenses, and a relentless prison guard that are out to end your sentence--for life! Finding and stopping the other players is your best plan, but each is hiding amongst decoys and traps. Player interaction focuses on a risk fraught variation of the classic 3-card Monte combined with a thematic "Bluffing" component that completely reverses the "Take That" mechanic. Can you use protective shields to lure opponents into picking the wrong hiding spot and keep your own plan from backfiring? Reach the rocket and prepare for a climactic battle--will you be prepared to capitalize on unexpected turn of events? Be the first to launch during the MoonQuake and you've Escaped the competition!

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2
Play time
45–60 min
Age
10+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Jeff Johnston (II)

Artists

1
Michael Parla

Publishers

1
Breaking Games

Linked items

No published linked games yet.