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Careta box art

Careta

Players

2-8

Time

10-30

Age

10+

Weight

1.8

Rating

6.96

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

The game Careta has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation in the game.

Replay value

Careta offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategies over time. The player interaction score is average, and the game scales well with different numbers of players. While the easiness to learn score is relatively low, indicating a moderate learning curve, the game still offers a good balance between ease of learning and depth of gameplay. Overall, Careta has a strong replayability score of 7.85.

Luck profile

Careta has a moderate level of luck involved in the game. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is influenced by a balanced mix of luck and strategy, with neither element dominating. Overall, Careta offers a good balance between luck and player agency.

Overview

Careta is a game about math and tricks, easy to play but difficult to master. Add and subtract to confuse your opponents and they will fall into your hands, and when they do, you will be one step closer to victory. In Careta, each player is dealt four cards, which are played out in three tricks. All the cards may be played face down and any of the other players can doubt his card. Once a player has been doubted, they must turn the card and show if they were lying or not. Careta is a game for 2 to 8 players with the objective is to gain 10 points before anyone else. Careta can be played by free for all or in teams: 2vs2 / 3vs3 / 4vs4 / 2vs2vs2 / 2vs2vs2vs2. English Rulebook --> https://drive.google.com/open?id=13Kk57da-GnxCvE3OWn9XvgZlDjKgmIj4

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Credits

Designers

1
Nico Valdivia Hennig

Artists

4
Thomas Heim Víctor Peña Julio del Río Sebastian Rodriguez

Publishers

1
Niebla Games

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