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Bridgetown Races box art

Bridgetown Races

Players

2-4

Time

45-60

Age

13+

Weight

2.2

Rating

6.13

Fit

Teach 2.9

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 2.8

Luck-sensitive

Table feel

The game Bridgetown Races has a high level of direct confrontation, with battles and competitive actions having immediate impact on opponents. There is also a good amount of strategic confrontation, as players' decisions and strategies indirectly affect others through resource denial, market manipulation, and strategic positioning. The game requires frequent attention to other players' actions, making interaction a key aspect. However, the level of cooperation required is relatively low. Overall, the game has a strong interaction score, indicating a high level of player engagement and competition.

Replay value

Bridgetown Races has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to discover new tactics and strategies. The player interaction score is average, and the game adapts well to different player counts. While it may take some time to learn, it offers a good balance between easiness and depth.

Luck profile

Bridgetown Races has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy.

Overview

Each year, the International Bridge Racing Association selects a city with lots of bridges to host its annual Bridgetown Race. This year they have chosen Portland, Oregon USA. Players - using bicycles, motorcycles, taxis, buses, automobiles, the street car and sometimes their own two feet - try to be the first to cross each bridge and capture its flag. Be the first to capture a flag from every bridge, and you win the race! Each round, players arrange for transportation by placing coordinators on the transportation mode or special action of their choice. Next, the players choose a transportation mode and move their racer through the streets, trying to be the first to cross a bridge and pick up its flag. The flag is placed on the player’s Bridge Completion card and the first person to collect all eight flags wins the race.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Carey Grayson

Artists

3
Ryan Laukat Marco Primo Ryan Stark

Publishers

1
Eagle-Gryphon Games

Linked items

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