Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
After hearing about the crazy bet made by Mr. Phileas Fogg who travelled the world in just 80 days, you decide to go for an even harder challenge.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Contracts
Complete specific requirements to earn rewards, income, or victory points.
Income
Receive recurring resources according to your position, assets, or development.
Race
Compete to reach a destination, threshold, or objective before opponents.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Point-to-Point Movement
Move along explicit connections between named locations or nodes.
Read the full game description
After hearing about the crazy bet made by Mr. Phileas Fogg who travelled the world in just 80 days, you decide to go for an even harder challenge. You get started right away to do better. You will take an exciting trip around the world and fill your travel diary with experiences so that you can show everyone who the toughest traveller is. Grab your luggage, some money and off you go! On your turn, take one action. The costs of these actions increase gradually. The more often players choose an action, the more expensive it becomes. After each period, everything is reset again. You can either move forward, buy an item or do a special action. Additionally, you can write a page in your travel diary, which provide you with necessary victory points. After 5 periods the game ends and by then you'd better be back in London.