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Big Shot box art

Big Shot

Players

2-4

Time

?-?

Age

10+

Weight

1.98

Rating

6.81

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Big Shot has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is limited emphasis on cooperation in the game.

Replay value

Big Shot has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

The final luck score for Big Shot is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Big Shot is an auction game in which a set of colored cubes is put up for auction each round based on a random die roll. Whoever wins the bid, places those cubes in areas on the game board. Once an area has seven cubes in it, that area is locked and no more cubes can be added. Whoever has the majority of cubes in that area owns it — except that ties for majority are disregarded, so in a spread of 3/3/1 cubes, the player with only one cube owns that area! Players have a limited amount of money with which to bid. They can take one loan each turn, but the first loan gives them only $9 more, while the second loan gives them $8 and the third $7. At the end of the game, the player must repay $10 for each loan taken, with that money coming from the value of the property they now own. At the end of the game, players tally the value of what they own (with some properties being doubled in value if the player owns that region's doubler as well as areas within that region), then repay all loans. Whoever has the most money wins!

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Alex Randolph

Artists

4
Wanjin Gill Dahee Lee Atelier Wilinski Klaus Wilinski

Publishers

1
Ravensburger

Linked items

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