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Yspahan box art
2006 Ranked #785

Yspahan

Persian merchant strategy game where traders place goods in shops, send caravans into the desert, and construct useful buildings. Dice determine the available actions each turn, so opportunistic drafting drives both short-term profits and long-term infrastructure.

Strategy Games Dice Economic Action Drafting Area Majority / Influence

Players

2-4

Play time

45-60 min

Age

8+

Complexity

2.37/5

Rating

7.06

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.9/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

1598. Yspahan the fair becomes the capital of the Persian empire.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

1598. Yspahan the fair becomes the capital of the Persian empire. Thus, being placed at the center of the world, the city enjoys a period of cultural and economic blossoming. The cities and villages of the region intend to take advantage of this expansion. Caravans loaded with goods and jewels set out for the desert, bearing the promises of a radiant future.... The players embody merchants trading with Yspahan. Meaning to take advantage of the coming of the Shah’s supervisor, they score points by placing their merchandise in the right shops, by sending them to the caravan, and by constructing buildings. In Yspahan, players draft their action for the turn in order, but a roll of the dice determines which actions are available and how powerful they will be. You can earn points in the short-term by claiming shops in the city or by sending your traders to the caravan. You can also improve your infrastructure by constructing buildings that improve your actions or picking up action cards that give you extra options. Every 7 turns (each "week"), points are scored in the city and caravan, and after 3 weeks, the wise traders will see who among them has profited the most...

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
45–60 min
Age
8+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Sébastien Pauchon

Artists

2
Arnaud Demaegd Mike Doyle (I)

Publishers

1
Ystari Games