Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Manage your oxygen reserves as you plunge beneath the ocean surface. Will you seek out fish and coral in the narrow sea caves?
Core mechanisms
Key systems that shape the decisions players make.
Movement Points
Spend a movement allowance across spaces with different costs.
Paper-and-Pencil
Record choices and results directly on a personal sheet.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Simultaneous Action Selection
Choose actions secretly or concurrently before revealing them together.
Resource to Move
Spend resources to determine or increase movement.
Read the full game description
Manage your oxygen reserves as you plunge beneath the ocean surface. Will you seek out fish and coral in the narrow sea caves? Or race to be first to reach the ocean floor? Dive deep down into the ocean to discover a vibrant underwater world in Aquamarine, a single-sheet, print-at-home game. On a turn, roll two dice to be used by all players. Using one of the die results, players mark their game sheets to show the position of their diver. The lower-value die might limit your options, but if you pick the higher value, you must use an amount of O? equal to the difference between the two dice. Choosing when to strike out is vital for seeing the most on your limited time beneath the waves! —description from the designer