Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Voyages is a roll-and-write game of open sea adventure and exploration. Each player is the captain of a vessel sailing the seas and requires a single printed game sheet and pencil, while one player also needs to provide three dice.
Core mechanisms
Key systems that shape the decisions players make.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Bingo
Mark matching results on a personal grid and complete required patterns.
Multiple Maps
Actions occur across more than one linked board or geographic scale.
Paper-and-Pencil
Record choices and results directly on a personal sheet.
Read the full game description
Voyages is a roll-and-write game of open sea adventure and exploration. Each player is the captain of a vessel sailing the seas and requires a single printed game sheet and pencil, while one player also needs to provide three dice. On a turn, three dice are rolled for all the players. Each player chooses one die for the direction they are sailing, another for how far they sail, and the final die for crew duties aboard their ship. Players score points for visiting different islands, gathering and selling goods for trade, and training their sailors in case they come across the mysterious Dread... Playable from 1-100+ players, either locally or virtually, Voyages will be supported over time with new expansion content provided for free to original backers of the game.