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Voyages box art
Rich game profile

Voyages

Voyages is a roll-and-write game of open sea adventure and exploration. Each player is the captain of a vessel sailing the seas and requires a single printed game sheet and pencil, while one player also needs to provide three dice. On a turn, three dice are rolled for all the pla...

Players

?-?

Time

20-30

Age

?+

Weight

1.81

Rating

7.47

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Replay value

Voyages offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds further content and gameplay elements. The game provides deep strategic possibilities and room for improvement over time. The player interaction score is average. It scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Voyages has a strong replayability score of 7.8.

Luck profile

Voyages has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have substantial ability to mitigate randomness through strategic decisions and planning, the game still maintains a balanced mix of luck and strategy.

Overview

What ABG knows about this game

Voyages is a roll-and-write game of open sea adventure and exploration. Each player is the captain of a vessel sailing the seas and requires a single printed game sheet and pencil, while one player also needs to provide three dice. On a turn, three dice are rolled for all the players. Each player chooses one die for the direction they are sailing, another for how far they sail, and the final die for crew duties aboard their ship. Players score points for visiting different islands, gathering and selling goods for trade, and training their sailors in case they come across the mysterious Dread... Playable from 1-100+ players, either locally or virtually, Voyages will be supported over time with new expansion content provided for free to original backers of the game.

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

2
Matthew Dunstan Rory Muldoon

Artists

1
Rory Muldoon

Publishers

1
Postmark Games

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