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Ancient Battles Deluxe: From Guts To Gunpowder box art
2008 Ranked #8,251

Ancient Battles Deluxe: From Guts To Gunpowder

A historical miniatures wargame has commanders maneuver armies through missile and melee combat. Keeping units cohesive, rallying broken troops, and exploiting formations decide whether an army holds or collapses.

Wargames Ancient Medieval Hexagon Grid Simulation

Players

1-2

Play time

Not listed

Age

12+

Complexity

1.91/5

Rating

7.02

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

With grim-faced determination and sharpened sword, lead your troops through the greatest battles of history using the simple maneuver and combat mechanics that allow you engage in the decisive missile and melee combat that is Ancient Battles Deluxe.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

With grim-faced determination and sharpened sword, lead your troops through the greatest battles of history using the simple maneuver and combat mechanics that allow you engage in the decisive missile and melee combat that is Ancient Battles Deluxe. Here players will find more than a great game, but a complete system using standardized pieces and rules that allows hearty warriors to recreate any number of pre-gunpowder and early-gunpowder era battles in a compact playing area over a short time. Do you have what it takes to command an army in a desperate situation? Will your leadership be able to advance your line in good order or resist the shock of a barbarian charge? If your units falter and break, will you be able rally them once more unto the line, or will your army disintegrate into abject panic? Show us what it takes to maintain good order and cohesion amidst the chaos of battle long enough to vanquish the foe, break their spears asunder, and to stand gloriously amid the field of battle victorious! Time scale: Each Game Turn equals 45 minutes. Unit scale: Dozens to hundreds of men, beasts and equipment.

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Editions

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Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1–2
Play time
60 min
Age
12+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

1
Mike Nagel

Artists

1
Alan Emrich

Publishers

1
Victory Point Games