Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
"Across the Pacific" is a board wargame which portrays the entire World War 2 Pacific War in five-month turns with units that range from armies to regiments, air fleets to destroyer flotillas.
Core mechanisms
Key systems that shape the decisions players make.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Chit-Pull System
Draw tokens to determine which units, factions, or events activate next.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Combat Results Table
Compare opposing strength as a ratio, then consult a table to resolve combat.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
"Across the Pacific" is a board wargame which portrays the entire World War 2 Pacific War in five-month turns with units that range from armies to regiments, air fleets to destroyer flotillas. The game system is interactive so that each player is involved at every moment of play. The heart of the game's mechanics is a series of strategic and tactical phases — 5 per player per turn — that are sequenced by a chit draw so that each player will know his and his opponents possible actions, but not the order in which they will be undertaken. This brings about continual strategic and operational opportunity as players plan their actions in response to the lifting for of war. Across the Pacific provides a manageable and fast-paced wargame that has a high level of detail and operational flavor while retaining the strategic scope of the ebb and flow of the Pacific War Across the Pacific contains: 36 by 48 inch map of the Pacific Basin from Pearl Harbor to Imphal, Dutch Harbor to Brisbane 960 die-cut backprinted 5/8 inch counters 24-page rules booklet 24-page Designer's Notes, Historical Commentary, and Examples of Play booklet two 11 by 17 inch color backprinted Order of Battle charts — one Japanese, one Allied two 8-1/2 by 11 inch Unit and Carrier Air Groups Display charts — one Japanese, one Allied two 8-1/2 by 11 inch Task Force Dispay charts two 8-1/2 by 11 inch Charts and Tables card