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Moscow 1941: The Enemy At The Gates box art
1987 Ranked #19,133

Moscow 1941: The Enemy At The Gates

Maneuver forces across tactical or historical battle maps.

Wargames Wargame World War II Chit-Pull System Hexagon Grid

Players

2-4

Play time

240-360 min

Age

12+

Complexity

2.69/5

Rating

6.06

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Moscow 1941: The Enemy at the Gates is an Operational level simulation of the German campaign to conquer the city of Moscow during WWII, and the Soviet counterattack." 4 day turns, 10km per hex, regiments, divisions, corps level.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Moscow 1941: The Enemy at the Gates is an Operational level simulation of the German campaign to conquer the city of Moscow during WWII, and the Soviet counterattack." 4 day turns, 10km per hex, regiments, divisions, corps level. (1) 22" x 34" map (1) 24 page rule booklet (2) player aid cards (2) six-sided dice (1) counter tray 600 die-cut counters

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
1–4
Play time
240–360 min
Age
12+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

1
David "Zeb" Cook

Artists

2
Jeff Easley Kevin Zucker

Publishers

2
SPI (Simulations Publications, Inc.) Tactical Studies Rules (TSR)

Linked items

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