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Sicily: The Race For Messina box art
1981 Ranked #7,519

Sicily: The Race For Messina

A historical wargame has Allied invaders and Axis defenders contest the race for Messina after the Sicily landings. Campaign and short scenarios spotlight amphibious assault and a determined rearguard defense.

Wargames Wargame World War II Hexagon Grid Ratio / Combat Results Table

Players

2

Play time

120-1200 min

Age

12+

Complexity

3.06/5

Rating

6.71

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Sicily: The Race for Messina, 10 July - 17 August 1943, is a game about the Allied invasion of Sicily in mid May, 1943. The attempted lightning capture of the southernmost bastion of an increasingly embattled Festung Europa.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Sicily: The Race for Messina, 10 July - 17 August 1943, is a game about the Allied invasion of Sicily in mid May, 1943. The attempted lightning capture of the southernmost bastion of an increasingly embattled Festung Europa. Where the Allied forces undertook the first amphibious assault against Nazi-dominated Europe, and where the greatly outnumbered Axis forces conducted one of the most brilliant rearguard actions of modern times. There is the regular campaign game, a variable campaign game and a short scenario on just the U.S. landings to get a feel for the gameplay. Units are generally battalion and regiment size. Published in S&T No. 89 (Nov/Dec 1981). Game Scale: Turn: 2 days Hex: 3 miles Unit: Battalion to Brigade Game Inventory: One 22" X 34" mapsheet Two countersheets (300 1/2" counters) One 8 page game specific rule booklet One 8 page game series standard rules booklet

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
120–1200 min
Age
12+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

1
Dick Rustin

Artists

1
Redmond A. Simonsen

Publishers

2
Hobby Japan SPI (Simulations Publications, Inc.)

Linked items

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