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Zitadelle: Duel For Kursk box art
1992 Ranked #14,473

Zitadelle: Duel For Kursk

A historical wargame has forces fight Operation Zitadelle across northern and southern Kursk in nine daily turns. Brigade to battalion units and air forces resolve battle through anti-tank and combat tables.

Wargames Wargame World War II Hexagon Grid Ratio / Combat Results Table

Players

2

Play time

Not listed

Age

12+

Complexity

2.88/5

Rating

6.52

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

This wargame is a brigade/regiment/battalion level simulation of Operation Zitadelle (Citadel) in 1943. The wargame is played in nine turns, each representing one day of real time.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

This wargame is a brigade/regiment/battalion level simulation of Operation Zitadelle (Citadel) in 1943. The wargame is played in nine turns, each representing one day of real time. The 400 counters represent ground units of the above mentioned size and air units. Individual units include Tiger I battalions, Elephant battalions, Nashorn battalions infantry regiments, heavy rocket artillery regiments, dive-bomber units and more. Combat is resolved through an Anti-Tank Fire Table and a Combat Results Table (CRT). A split map of the northern and southern operations is included. In other words, there is no chance of encirclement by the Germans! In addition, the Orel sector is not included.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
240 min
Age
12+
Complexity
2.9/5
Credits and catalog connections

Credits

Designers

1
Masahiro Yamazaki

Artists

4
Joy Cohn Ted Koller Rodger B. MacGowan Masahiro Yamazaki

Publishers

3
3W (World Wide Wargames) Kokusai-Tsushin Co., Ltd. (?????) Six Angles

Linked items

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