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7 Symbols, And 7 Nations box art

7 Symbols, And 7 Nations

Players

3-4

Time

?-?

Age

8+

Weight

2.2

Rating

7.09

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

The game 7 symbols, and 7 nations has a high replayability score, offering a great degree of variability, strategic depth, and scalability. The presence of expansions adds to the overall replay value. While the game may not be the easiest to learn, it still provides an engaging and fresh experience each time it is played.

Luck profile

The final luck score for 7 symbols, and 7 nations is 5.67, indicating a moderate influence of luck. The game has a balanced mix of luck and strategy, with random elements having a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. While luck plays a significant role, player strategy and decisions also play a significant part in determining the game outcome.

Overview

In old days, there were seven nations, each with a patron god with a special animal like Fox and Deer. They were conflict with each other at the forest, the town, the desert, the waterside, the underwater and the snow mountain. They tried to take the symbol of other nations by force. The winner is the player that takes four or more symbols, and he/she will be the top of the this area. The idea of this card set is created by yio. The rule have been designer by Tsuneji of Ayatsurare Ningyo kan, the designer of "Majority", "Majority2" and more. This game ises the "Must follow" rule. The components are 7 colored cards, and 7 numbers. Each color is the different range for the numbers. And each "7" cards are drawn the symbol. The players try to collect the symbols! The game is very speedy. Sometimes, one round is about 10 minutes. But the card set is very deep and interested. You will see more tactics. For 4 players, it's the team game, for 3 players, it's the individual game.

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Credits

Designers

2
yio Muneyuki Yokouchi (????)

Artists

1
?? (wato)

Publishers

1
Takamagahara