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1848: Australia box art
2007 Ranked #2,830

1848: Australia

Railroad investment game where players buy shares, run companies, and expand Australian rail networks. Stock rounds and operating rounds shape personal wealth, so every train and portfolio decision must grow value without giving another director control.

Strategy Games Economic Trains Auction/Bidding Auction: Dutch Priority

Players

3-6

Play time

200-240 min

Age

?+

Complexity

3.89/5

Rating

7.92

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

1848 Australia, is a semi-historical railroad game from the 18xx set, and to which the designers credit some of this games' systems to the originator of the series - Francis Tresham.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

1848 Australia, is a semi-historical railroad game from the 18xx set, and to which the designers credit some of this games' systems to the originator of the series - Francis Tresham. The game consists of two separate series of actions repeated until the game ends, these are stock rounds and operating rounds. During stock rounds, shares in the various railroading companies are bought & sold by players and are tracked on the stock market mat. During operating rounds, the player/directors of those railroading companies are allowed to build track & place station markers on the map, and then may buy trains from which to earn capital from running those trains along routes on the map. The capital earned may be paid out as dividends to shareholders or retained by the company for future expansion. The game ends at a pre-determined point, whereupon the player with the most worth,(cash on hand & share certificate value) wins. As with many games in this series, there are similarities within the rules, but many feature slight differences, and it is these that give each individual 18xx game its character. 1848 features an interesting array of differences described above. These include how private companies are purchased, the inclusion of The Bank Of England as a public company that extends loans and administers railroads that are in receivership, dealing with different track gauges between states and 'The Ghan' special train.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
3–6
Best with
3–5
Play time
200–240 min
Complexity
3.9/5
Credits and catalog connections

Credits

Designers

2
Helmut Ohley Leonhard "Lonny" Orgler

Publishers

1
GMT Games

Linked items

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